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Audio Article #013 (a + b): Turn around Time

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We are coming back to Jamie Fristroms ‘Manage in Strange Lands’ series with a two part article on Turn around time. While briefly touching on content development the bulk of this Article deals with compile times and programming oriented issues in speeding up your overall turnaround in order to avoid downtime and the loss of flow

Title: ‘Turn around Time’

Written by: Jamie Fristrom(www.gamedevblog.com)

Read aloud by: Ryan Wiancko on October 30th, 2008


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